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I like how there's a way to get community involved. It also gives new content since players will be adding to it with exactly what they want. Something to note with the page, The background and the text use the same blue which crowds it a lot when they overlap with each other. It's kind of hard to read for me. I think game play wise I'm a little lost on what exactly this game does. Reminds me of muse dash with what I'm reading but the specifics are a little unclear. I think it could be useful to add a screenshot of the game showing what you mean with the "defeat enemies on beat" part

Sorry first of all it's so hard to read with this text color over this background!

Loving the style, sign me up! Though I forget how this is played, do you have to press a single button to the beat? Is the character auto-running? How does this work?

Art style is fantastic. Well done!  I like the gameplay concept, it is communicated well. Perhaps the background can be subdued a bit for readability. Could also consider styling the features list a bit different than the description. Nevertheless, great work, looks like a very engaging game with thoughtful artwork.

The art of the screenshots is so on point I love the concept so muchhhh. Great font and background btw!!!! 

I love everything about it 
rhythm game ✓
Amazing art style and visuals ✓
Modding (get me those above 10 stars custom map) ✓
Story elements ✓
mobile ✓
If this game ever comes out you already got a first user down to try it out. 

The character design and overall visuals of the characters in “Flight of the Big Apple” are colourful, bright and extremely eye-catching.

While playing the game “Flight of the Big Apple” it came to my attention that there are too many components to keep track of during gameplay. Tapping the screen on beat with the rhythm of the song, avoiding enemies, making your way to the top of the building. It makes it difficult to complete the levels with so much to do at once.